Personal Information
Kyusik Chung
research interests
International Journal Papers
Jae-Sung Yoon, Jeonghyun Kim, Hyo-Eun Kim, Won-Young Lee, Seok-Hoon Kim, Kyusik Chung, Jun-Seok Park, Lee-Sup Kim
A Unified Graphics and Vision Processor with a 0.89µW/fps Pose Estimation Engine for Augmented Reality
IEEE Transactions on Very Large Scale Integration Systems, 2013
 
Seok-Hoon Kim, Sang-Hye Chung, Young-Jun Kim, Hong-Yun Kim, Kyusik Chung, Lee-Sup Kim
A Mobile 3D Display Processor with A Bandwidth-Saving Subdivider
IEEE Transactions on Very Large Scale Integration Systems, 2012
 
Seok-Hoon Kim, Hong-Yun Kim, Young-Jun Kim, Kyusik Chung, Donghyun Kim, Lee-Sup Kim
A 116fps/74mW Heterogeneous 3D-Media Processor for 3D Display Applications
IEEE Journal of Solid-State Circuits , 2010
 
Kyusik Chung, Changhyo Yu, Donghyun Kim, Lee-Sup Kim
Shader-based tessellation to save memory bandwidth in a mobile multimedia processor
Computer & Graphics , 2009
 
Changhyo Yu, Kyusik Chung, Donghyun Kim, Seok-Hoon Kim, Lee-Sup Kim
A 186Mvertices/s 161 mW Floating-Point Vertex Processor with Optimized Datapath and Vertex Caches
IEEE Transactions on Very Large Scale Integration Systems , 2009
 
Kyusik Chung, Lee-Sup Kim
Area-efficient special function unit for mobile vertex processors
IEE Electronics Letters , 2009
 
Kyusik Chung, Changhyo Yu, Donghyun Kim, Lee-Sup Kim
Memory bandwidth saving by hardware tessellation with a vertex shader
IEE Electronics Letters , 2009
 
Seok-Hoon Kim, Jae-Sung Yoon, Changhyo Yu, Donghyun Kim, Kyusik Chung, Lee-Sup Kim
A 36fps SXGA 3-D Display Processor Embedding a Programmable 3-D Graphics Rendering Engine
IEEE Journal of Solid-State Circuits , 2008
 
Changhyo Yu, Kyusik Chung, Donghyun Kim, Lee-Sup Kim
An Energy-Efficient Mobile Vertex Processor with Multithread Expanded VLIW Architecture and Vertex Caches
IEEE Journal of Solid-State Circuits , 2007
 
Donghyun Kim, Kyusik Chung, Changhyo Yu, Chunho Kim, Inho Lee, Jaewan Bae, Young-Jun Kim, Jinaeon Lee
An SoC with 1.3 Gtexels/sec 3-D Graphics Full Pipeline Engine for Consumer Applications
IEEE Journal of Solid-State Circuits , 2006
 
Yunseok Choi, Kyusik Chung, Lee-Sup Kim
Adaptive Tessellation of PN triangles using Minimum-Artifact Edge Linking
IEICE Transaction on fundamentals , 2004
 
International Conference Papers
Jae-Sung Yoon, Jeonghyun Kim, Hyo-Eun Kim, Won-Young Lee, Seok-Hoon Kim, Kyusik Chung, Jun-Seok Park, Lee-Sup Kim
A Graphics and Vision Unified Processor with a 0.89uW/fps Pose Estimation Engine for Augmented Reality
IEEE International Solid-State Circuit Conference , 2010
 
Seok-Hoon Kim, Hong-Yun Kim, Young-Jun Kim, Kyusik Chung, Donghyun Kim, Lee-Sup Kim
A 116fps 74mW Mobile Heterogeneous 3D-Media Processor for 3D Display Contents
IEEE Symposium on VLSI Circuits , 2009
 
Young-Jun Kim, Kyusik Chung, Lee-Sup Kim
Bank-Partition and Multi-Fetch Scheme for Floating-Point Special Function Units in Multi-Core Systems
IEEE International Symposium on Circuits and Systems , 2009
 
Kyusik Chung, Changhyo Yu, Donghyun Kim, Lee-Sup Kim
Tessellation-Enabled Shader for a Bandwidth-Limited 3D Graphics Engine
IEEE Custom Integrated Circuits Conference , 2008
 
Jeonghyun Kim, Kyusik Chung, Young-Jun Kim, Seok-Hoon Kim, Lee-Sup Kim
Clipping-Ratio-Independent 3D Graphics Clipping Engine by Dual-Thread Algorithm
IEEE International Symposium on Circuits and Systems , 2008
 
Changhyo Yu, Kyusik Chung, Donghyun Kim, Lee-Sup Kim
A 186Mvertices/s 161mW Floating-Point Vertex Processor for Mobile Graphics Systems
IEEE Custom Integrated Circuits Conference , 2007
 
Seok-Hoon Kim, Jae-Sung Yoon, Changhyo Yu, Donghyun Kim, Kyusik Chung, Lee-Sup Kim
A 36fps SXGA 3D Display Processor with a Programmable 3D Graphics Rendering Engine
IEEE International Solid-State Circuit Conference , 2007
 
Kyusik Chung, Changhyo Yu, Lee-Sup Kim
A Vertex Cache of Programmable Geometry Processor for Mobile Multimedia Application
IEEE International Symposium on Circuits and Systems , 2006
 
Kyusik Chung, Donghyun Kim, Lee-Sup Kim
A 3-way SIMD Engine for Programmable Triangle Setup in Embedded 3D Graphics Hardware
IEEE International Symposium on Circuits and Systems , 2005
 
Donghyun Kim, Kyusik Chung, Changhyo Yu, Chunho Kim, Inho Lee, Jaewan Bae, Joungyoun Kim, Lee-Sup Kim
An SoC with 1.3Gtexels/sec 3-D Graphics Full Pipeline Engine for Consumer Applications
IEEE International Solid-State Circuit Conference , 2005
 
Inho Lee, Joungyoun Kim, Yeonho Im, Yunseok Choi, HyunChul Shin, Changyoung Han, Donghyun Kim, Hyoungjoon Park, Youngil Seo, Kyusik Chung, Changhyo Yu, Kanghyup Chun, Lee-Sup Kim
A Hardware-like High-level Language Based Environment for 3D Graphics Architecture Exploration
IEEE International Symposium on Circuits and Systems, 2003
 
Kyusik Chung, Lee-Sup Kim
A PN Triangle Generation Unit for Fast and Simple Tessellation Hardware
IEEE International Symposium on Circuits and Systems , 2003